Sunday, 31 December 2017

Can anyone identify the designer of this piece?

http://ift.tt/2ltsZhn

I saw this decoration hanging in the window of the Herman Miller store in NYC. I feel like I’ve seen the little smiling face before, but I can’t place it. I checked Herman Miller’s website, but the product isn’t listed or sold there. Does anybody recognize it?



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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted December 31, 2017 at 09:16PM by graphedpaper http://ift.tt/2Cwm12n

What is this design style called?

http://ift.tt/2CpwaAs

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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted December 31, 2017 at 06:40AM by arthua http://ift.tt/2C19WRA

Saturday, 30 December 2017

Mock up

Hi! Can anyone send me a good tutorial how to make mock up for packaging?



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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted December 30, 2017 at 07:35PM by Elf_N http://ift.tt/2DBfKSb

Happy New Year

http://ift.tt/2zQYR3V

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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted December 31, 2017 at 12:10AM by vuxanov http://ift.tt/2Cgq71C

Need book suggestions before the new year!

My work offers a stipend for education/training and I have to use it before January 1st. What are some good books you would recommend? I'm an art director, designer, and illustrator so things around those subjects are great, but also open to other ideas. We have a Lynda.com account, so looking mainly for book suggestions. Thanks!



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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted December 30, 2017 at 04:17PM by pocketsizerobot http://ift.tt/2q44E6C

Friday, 29 December 2017

I absolutely love the subtlety and cleanness of Kirin's logo and packaging design. Especially how the apple forms the japanese logo.

http://ift.tt/1fxlEml

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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted December 30, 2017 at 02:39AM by xXCptObviousXx http://ift.tt/2CpL9Ym

How the hell are videos like these made?

https://www.youtube.com/watch?v=Q2YHhLkOO9g

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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted December 30, 2017 at 03:08AM by hookdump http://ift.tt/2Dw7UJu

At first glance—I thought these were all part of one campaign.

http://ift.tt/2pXUjJ6

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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted December 29, 2017 at 06:31PM by Goooseberries http://ift.tt/2zOyStW

left (smooth and drippy) or right (textured and rough)???

http://ift.tt/2CjLhuW

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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted December 29, 2017 at 08:06AM by coconut170 http://ift.tt/2BSL2DC

Thursday, 28 December 2017

Advice needed!

I live in a small city, where there are at most 20 freelance designers. We're mostly friends, and supportive of each other, but competition can be fierce (and good/healthy, as we all work hard to have very strong personal styles, which helps).

However, I'm one of the older/more established in my scene and I continue to be financially undercut by crazy talented young designers who give away their working files, do a tonne of pro-bono work, and generally don't get payed their worth.

More and more often, I've been asked to give away all of my working files, to have the client develop a whole "brand" from a single poster design or they'll subcontract someone to "mine" the design and transfer it across platforms. I'm happy to stick up for myself, but often, I won't get a second callback if I do. It's a practice that's undoing a lot of good work that's gone into educating the local community to actually pay for design.

I've started asking beforehand if working files are required (and will adjust the quote accordingly) or how the work will be used, and it doesn't often help (sometimes it does though, and than, yay!)

I've also talked to some of the younger ones, who are totally receptive...i.e. there was a festival doing poster contests, and I spoke up publicly and suggested that the designers should be payed for their work, since bands were being payed for theirs (and the posters were being sold). I had a lot of the newbies thank me, since they hadn't looked at it in any way, other than getting "exposure" cuz the bands were well known.

So, my options, as I see them are: I just say fuck it, and charge the same as the (super good, but inexperienced with printing/production) newbies, or specialize like crazy, or try to educate clients on freelance etiquette, or just take a deep breath and let it all go?

Anyone else dealing with similar issues, or starting a design collective or group in a small city/community that helps address these problems, while still allowing for some healthy competition?



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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted December 29, 2017 at 03:00AM by kizzlestick http://ift.tt/2E7vjlL

Why doesn’t this sub have an awesome profile picture and banner?

Ironic



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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted December 28, 2017 at 05:26PM by glitchininthematrix http://ift.tt/2C6n6AX

How should I search for a designer who designs reports?

I need to find a freelance designer to design a report template (see the link below for what I mean for a "report"). What keywords do I need to use to search for that kind of a designer? I have tried graphic designer (but the results are too broad, mostly illustrations), layout designer (mostly house plans), print designer (magazines & posters), information designer (infographics)...

This is an example of a (IMO well made) report.



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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted December 29, 2017 at 01:40AM by cuxoco http://ift.tt/2leixu3

[Request] Would anyone like to create a background image for my website to replace the existing image.

http://ift.tt/2jXFfrh

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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted December 29, 2017 at 12:37AM by peehead911 http://ift.tt/2DukgC1

[Meta] Just realized something - I've been avoiding clicking on interesting articles. Instead I click through to the reddit comment section for them, because I can get the meat of the article without gambling on being sent to to some random poorly-designed site with overlays, flashing ads, etc.

I don't know if others do this, I only just now noticed - I saw a mildly interesting link, thought about it for a second, and then clicked the comments instead of reading the article.

Then I asked myself "why did you do that? Why aren't you visiting the website that provided the interesting content? Why do you rarely click website links anymore?"

At first I figured that I'm just too ADD to read a whole article, when the headline is enough. But then I asked "ok then why aren't you just reading the headline and moving on?"...I realized I'm actually interested in reading more, but I really don't want to visit ANY mobile website to do it. Because mobile websites are 97% fucking awful.

This is what I get when I read the comments link -

• Any interesting bits will either be directly quoted or summarized, and at a glance I'm reading other people's reactions to these bits. So I'm getting the meat of the article, plus some hopefully interesting commentary, very quickly.

• The simple design of the RIF app is great. Plain white text on a dim gray background, ideal font size using up all the screen real estate, etc.

• It's loading text only, with no images, so it's very fast, even with nothing but weak 3G signal.


This is what I'm gambling on if I click through to the article -

• Wait for the browser to load, wait for the page to load, and if I'm unlucky the page has tons of images or even streaming video that I never asked for, so if I have a poor connection, I might wait forever for the text to appear and then give up.

• Most websites do not take into account content shifting... where new elements are loaded and then positioned before existing elements, causing blocks of text to jump around like some visual game of whack-a-mole. I can't keep reading once this starts happening, it's too irritating, I just go back.

• Many sites don't take into account the limited processing power of mobile devices and load all sorts of extraneous shit that bog things down to the point where your back button becomes unresponsive. See: the streaming video I never asked for, that plays without my permission.

• Even if the article loads ok, often I start to read the first sentence, and suddenly a big overlay pops up and covers all the text, with some stupid subscription begging that I instantly close. Sometimes I leave the site on general principle, because how does any site designer still do this when it's universally hated?

• It's pretty clear some mobile sites are being tested on some huge tablet screen or something. If I view them on a very common Galaxy phone, the menu bar at the top breaks in an ugly way causing two layers of menu when they clearly intended one... with text overlapping other text. It's just ugly.

• Still some half-screen flashing ads, even in 2017.

• I'm in public or at work... if I click a reddit comment page I know there's going to be no sound. I visit some unknown website, I might get some talking head from TV news start blasting from the phone speakers.


I guess this reads more like a rant than a revelation but it DOES interest me, as a designer, to know that a lot of websites are probably losing clicks despite the extra exposure they're supposed to get when they get mentioned on reddit. I wonder if they're aware of the potential lost views/revenue?

It's like, imagine if you made a website, and in addition to half the visitors blocking ads, someone else made a website that simply summarizes your content and puts it on a plain, better-designed page, and people just go to that better page instead of to your site. Shouldn't that prompt some sort of action from the site designers?



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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted December 28, 2017 at 03:05PM by CreeDorofl http://ift.tt/2DsmAJY

How did you get better at design?

I want to transition careers into motion design. That’s my goal for 2018. But I understand that design fundamentals are key to progression. Typography, layout, colour etc.

What were things you did that really helped you progress?



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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted December 28, 2017 at 12:01PM by essexlfc5 http://ift.tt/2pMi4Ur

Wednesday, 27 December 2017

Design portfolio on Medium?

I've been working on a personal rebrand and a new design portfolio from scratch the past few months. I've been tinkering around with Tumblr, Markdown, Liquid, Handlebars, Metalsmith, Jekyll, static CMSs...

I bought a new domain to host my portfolio and saved usernames on the sites I planned to use (specifically Behance, Facebook, Instagram and Medium) and set up a custom domain email.

I originally planned to use social media this way:

  • .com domain: CV, social media profile index, digital business card, complete design case studies.
  • Medium: Occasional writing.
  • Behance: Less curated visual design collection.
  • Instagram: Work in progress.
  • Facebook: Short updates (I hate Facebook but I think it's still very relevant to my target audience).

I then, inspired by this design case study on Medium, came with the idea of posting my complete case studies on Medium instead. So my social media lineup would look like this:

  • .com domain: CV, social media profile index, digital business card, +Medium case studies index.
  • Medium: Occasional writing, +complete design case studies.

I came with this idea for the following reasons:

  • Medium promotes content and writers, so I can reach a bigger and more diverse audience (I don't expect my case studies to blow up or anything, but being featured and referenced would be nice).
  • The design is clean, responsive and the discussion is civil.

Still, I'm afraid I look unprofessional to employers or potential clients because of the presentation. I don't want to look like I don't know how to run website when I'm advertising some freelance web design services.

What do you guys think?

PS: There are plenty of reasons I don't want to build my main portfolio on Behance. Also, I hate Dribbble.



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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted December 28, 2017 at 01:05AM by zefranaga http://ift.tt/2l71wC0

Trying to build my portfolio. Any feedback would be appreciated!

http://ift.tt/2pHZsFi

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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted December 28, 2017 at 12:26AM by GrandMasterStevey http://ift.tt/2E3CETm

My corporate design for a fictional eSport Clan, presented as a video

https://www.youtube.com/watch?v=YAJ9SK7yMHU&index=2&list=UUN0Uwkca6P3YjExVvMhtY5A

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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted December 27, 2017 at 09:36PM by Manedblackwolf http://ift.tt/2BZgOTy

Pantone Colors for Designers

http://ift.tt/2CayqLJ

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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted December 27, 2017 at 05:47PM by speckz http://ift.tt/2BNbMFu

The 30 new NBA City Edition uniforms are amazing!

http://ift.tt/2ljZoWu

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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted December 27, 2017 at 05:58PM by Adfectus http://ift.tt/2CaypaD

Here is a book cover I made for my Grandfather. He grew up in the Great Depression in Oklahoma.

http://ift.tt/2CesTUe

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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted December 27, 2017 at 04:31PM by atticusmass http://ift.tt/2Dlhpv4

Really interesting speech by the CEO of Tecno about the current evolution of design

https://youtu.be/3cbsusyhUV0?t=14m25s

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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted December 27, 2017 at 11:36AM by bluedogmilano http://ift.tt/2DYmLNW

Tuesday, 26 December 2017

Foil Stamping in action

https://www.youtube.com/watch?v=t_OekLJNWvg&t=299s

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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted December 26, 2017 at 08:50PM by mwengerd http://ift.tt/2Dgb0Bm

Monday, 25 December 2017

Changing careers: Steps, advice, etc.

Wanting to make a change and use 2018 as the year I do it. I have been doing graphic design in the publishing industries and distribution industries for almost 10 years now and career-wise I have been comfortably successful regarding both salary and the places I’ve worked, so this is less about misery and more about mystery? I have really wanted to become more adept in web design & dev/UX/UI. I have dabbled in this on a small scale for the last two years in my current position and I found myself really intrigued and motivated by these aspects I was not too great at. I’ve been looking into all the various web academies and courses as well as local groups and even certification programs through my local universities. So to those of you who have transitioned from a similar place, what steps did you take and what kind of timeline did you personally experience while preparing for making the leap? I’m giving myself the year of 2018 to put aside about 12-15 hours a week to put into this new chapter and just want some personal success stories or insight into any struggles you came across along the way. Cheers, merry Christmas and happy new year to all ya fine folks!



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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted December 26, 2017 at 03:47AM by thejamielee http://ift.tt/2BS4AMo

The University of Washington’s School of Aquatic and Fishery Sciences had a contest for the 2018 pint glass logo, here’s my winning design submission!

http://ift.tt/2lc0Zh0

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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted December 25, 2017 at 06:19PM by jordannosaurus http://ift.tt/2C2Z1HW

What programs are usually used to creat realistic-looking 3D product concept images?

Here’s an example (macbook touch)

I’m curious as to what programs people commonly use to produce concept images like these

Thanks



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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted December 25, 2017 at 04:21PM by eggimage http://ift.tt/2BA5Csi

Sunday, 24 December 2017

‘Dieter Rams: Ten Principles For Good Design

http://ift.tt/1rXx0Hl

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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted December 25, 2017 at 06:20AM by iambarryegan http://ift.tt/2l7EPMY

My custom electric chopper bicycles (old projects slide show)

https://www.youtube.com/watch?v=AqprVTjWhpU&t=43s

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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted December 25, 2017 at 05:19AM by ilia-45 http://ift.tt/2l8TQyd

What are some of the most impressive portfolios you've seen on the internet?

No text found

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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted December 25, 2017 at 01:51AM by acamu5x http://ift.tt/2C4aA41

What is this style called?

http://ift.tt/2C8rXAI

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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted December 24, 2017 at 11:59PM by GabTheNormie http://ift.tt/2Bv7kLJ

David Carson in a Nutshell

http://ift.tt/2kP1xKD

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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted December 24, 2017 at 09:39PM by the_anti_hero97 http://ift.tt/2zq6EVO

Biggus Dickus

http://ift.tt/2kRhEr3

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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted December 24, 2017 at 05:54PM by LongIslandJFT http://ift.tt/2zq8yWN

Greek Mythology Inspired Beer Cans I Created

http://ift.tt/2l5BiyN

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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted December 24, 2017 at 06:16PM by YouEatBabies http://ift.tt/2BJx62L

The Flat-Pack, Can-Do Opener: 38+ Uses for the "Best Army Invention Ever"

http://ift.tt/2BUJ7OI

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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted December 24, 2017 at 04:15PM by fstorino http://ift.tt/2BLR0dq

Saturday, 23 December 2017

Informative article on the state of design

http://ift.tt/2C21xAD

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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted December 24, 2017 at 01:16AM by faceyfasce http://ift.tt/2Bt403I

A poster I made for Regina Spektor (Photo is NOT mine)

http://ift.tt/2DHs1Wk

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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted December 23, 2017 at 10:24PM by budderknife http://ift.tt/2DAZDox

How would you describe the aesthetic of the 90s?

Don't just say vaporwave, or something - too easy.

I'm thinking about the Seinfeld logo. Text that breaches the edge of its background shape, the strange contrasting color scheme, necessary italics/embossing. How do you describe this?

What are some other examples of this style?



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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted December 23, 2017 at 06:54PM by spiffywhale http://ift.tt/2DEFZs2

Colorblind Designer, I have questions on 'Color Setting' in Adobe Bridge?

Hi all! I may be over-thinking this, but when it comes to color, I always try to ask before making changes.

I've been designing professionally since 2013, but managed to work almost exclusively in black-and-white. Anyway, things have picked up quite a bit recently, and I'm getting A LOT more color requests.

I'm not completely colorblind, but I have issues with reds/greens, blues/purples, and some tones. I've managed to develop workflows that help me avoid a lot of issues from my colorblindness; however, I've been working a lot between programs and just learned about Color Settings in Adobe Bridge.

Currently it is set to "North America General Purpose 2," but I wanted to shift it to "Monitor Color" since most of what I do is meant for digital production.


So here are my questions:

1 - Does changing this effect anything beyond my own programs? (as in, does it change the end result for clients if I work in one setting or the other?)

2 - Are there any limitations that either option creates which I need to be aware of?



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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted December 23, 2017 at 05:37PM by matthewsmazes http://ift.tt/2BV6etu

My work has been blatantly plagiarized by a fellow student and she will not admit to it. Advice?

Hi everyone, as the title states, a student a year behind me plagiarized one of my projects, pretty obviously.

In spring of 2016, I took Typography II, as it was a required course. Our entire semester revolved around creating a book about four languages (Chinese, Farsi, Arabic, and Devenagari), which included writing the content as well as creating the layouts and the whole shebang, basically.

Yesterday, the art department (or maybe just people who took her class) was sent an email about a show in that was showcasing a lot of the student's books that were made for that class. Included was this photograph (I zoomed in on the relevant part). This is the cover created by a girl who took her class this previous semester, fall 2017.

Here is a photo of my cover.

If you look at typography, the colors, the aesthetics.... it's all pretty blatant. Even the descriptions are EXACTLY the same.

I emailed the professor of the class alerting her to the situation at hand, but she has yet to respond (she was never the best with emails).

I decided to message the girl who plagiarized my work on Instagram and address my concerns and hope that she would fess up or apologize but she did not apologize. We took a class together this semester and I had talked to her about the project as I had previously taken the course. I showed her my website and the project on it as well, but she states she didn't remember ever seeing it.

Then she blocked me on Instagram.

So that's where the situation currently stands... it's incredibly frustrating. I've never been in his situation and I'm not sure how to move forward.

Thanks for reading.

TL;DR: Girl copied almost identically a book cover design I created and will not admit to it.

EDIT: I apologize for the poor quality images, I'm doing this all from my phone.



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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted December 23, 2017 at 01:53PM by JewBoySandler http://ift.tt/2DEXKar

Friday, 22 December 2017

1st Time Designing A Magazine - Important Tips !

Hello guys! I would like to ask for some important insights. Im designing a print magazine, its my first time, so i would like to know some important things to have in mind. Thank you very much and merry xmas!



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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted December 23, 2017 at 12:21AM by MauroFaustino http://ift.tt/2zhDmcf

Evolution of german logos

http://ift.tt/2zioiLu

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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted December 22, 2017 at 05:08PM by MeinEchtesLeben http://ift.tt/2BAdbn0

Latin

http://ift.tt/2BkWxUm

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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted December 22, 2017 at 02:55PM by erixtyminutes http://ift.tt/2BXmixo

Christmas Misgivings : A cynical little card we made for our clients [OC]

http://ift.tt/2pfS1Vy

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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted December 22, 2017 at 01:28PM by HastyUsernameChoice http://ift.tt/2BBjUwU

Works In Progress Discussion - /r/Design Official Post

Share what you're working on at work, for a client, or on your own. Top comments must have an image or link to the work in progress



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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted December 22, 2017 at 01:05PM by AutoModerator http://ift.tt/2BmJoKn

Thursday, 21 December 2017

Question on interview design challenges

This past year I have been interviewing with a number of different companies. A handful lead to receiving a design challenge or take-home assignment. These bucket into one of two categories: something fun/irrelevant to the company or actual problem the company seeks to solve.

When companies choose the latter, it often feels like a means to get free consulting. Is there a tactful way to handle these scenarios without corrupting the entire interview process?



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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted December 21, 2017 at 10:19PM by amchan03 http://ift.tt/2zbQeAz

Subreddit for People interested in Design Science

Hello everyone, i made a post on this sub about a month ago asking about a sub which looks at Design Science from an academic perspective (or more like a structured approach to design processes). Well the sub has been activated here now r/designscience. A lot of people seemed interested back then, so I am posting the link here.



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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted December 21, 2017 at 05:36PM by patts987 http://ift.tt/2BWxD0U

A much needed UX and brand redesign for Golem

http://ift.tt/2oZX3VT

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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted December 21, 2017 at 05:15PM by RedditingOnWorkTime http://ift.tt/2kAdkfI

Free Icons Pack by ThemeIsle

http://ift.tt/2p5oc9T

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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted December 21, 2017 at 03:11PM by alexpaduraru http://ift.tt/2DqiDGm

Curious if designers flip their work to get a fresh eye on the composition? I do it all the time during drawing. Used to use a mirror back in the day!

http://ift.tt/2BHTXZg

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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted December 21, 2017 at 01:53PM by tomlabaff http://ift.tt/2BKxpav

Wednesday, 20 December 2017