Wednesday, 31 October 2018
Restaurant bill design
Great design resource
100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted November 01, 2018 at 05:44AM by bencwallace1 https://ift.tt/2zgGMxO
Interactive print? How should I go about this?
I'm about to end my first year as a design student; and I have to create and design an awareness campaign for my semester final assessment.
So what I have in mind for one of the poster concept is that it would have a double layer thing going on certain spots. I want the audience to interact with the poster in order to reveal the illustrations, sort of like saying that 'YOU are the one making the change'. Been checking out heat sensitive/water soluble print examples but there's so little reference out there...
Any suggestion on how to go about this idea?
Any other material/printing besides heat/water? Printing methods? More info on heat/water sensitive material?
Or any thoughts on how to improve the concept? I welcome it all !
Thank you in advance <3
Great design resource
100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted November 01, 2018 at 04:45AM by Rhoenix https://ift.tt/2CRZCyK
Looking for someone to take a photo of my girlfriend and I and edit it to make it more like an art piece for us to hang up. Will pay.
I have a picture of my girlfriend and I that I want to hang up but I need someone to play with it to kind of turn it more into something that looks more like a drawing or piece of art. Will pay of course. Let me know. Thank you.
Great design resource
100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted November 01, 2018 at 01:20AM by helplesslyhopin https://ift.tt/2Rqiwk9
A Cautionary Tale About Bad Design and "User Error"
If you haven't been aware of it, there's been a problem with the voting machines we use in Texas, and it's a great illustration about what happens when people fundamentally misunderstand the role and importance of design.
You may have seen reports in the news that some of the voting machines used in Texas have been switching votes. It doesn't appear to be malicious—that is, the machines aren't being hacked—but rather a problem with the design of the interface. I'll let this article explain it:
Here's the problem, in a nutshell:
But if voters touch the interface while the page is still loading, or use the clickwheel and button at the same time, it can change their ballots without the user realizing it — especially if they’ve picked a one-button straight Democratic or Republican ticket, since it takes several seconds for the machine to check the boxes for each race.
I want to draw your attention to one quote in particular:
The Secretary of State’s office has admonished voters to fill out their ballots slowly, emphasizing that “the voting machines are not malfunctioning” and that the issue was purely “user error.” [emphasis mine]
In the course of practicing design, I hear the term "user error" frequently, and I am always extremely wary when I do. Situations like this are rarely true user error and are often the result of lazy, bad, or negligent design. Such is the case here. It is true that the device is not malfunctioning, but its normal operating condition is poorly designed and allows for errors of this kind to occur. Shifting the blame onto the user is an unacceptable cop-out.
If there's a delay in updating the ballot selections because of the limitations of the hardware and software, then at minimum the design of the software should prevent the user from making any changes to their selection during the process of updating them. Instead, the design allows this interaction to happen, so the fault here is on the design of the hardware and software (and, to some degree, on the government for blaming users instead of poor design).
Ian Fleming, in the James Bond novel Goldfinger, wrote: "Once is an accident. Twice is a coincidence. Three times is an enemy action." The same is kind of true in design. If you're seeing a pattern in the way people "misuse" your product/service/space, it means that the way people expect the thing to work and the way it actually works are at odds with one-another, and that's a design problem—one that's especially bad when the collision between those two is easy to miss but has big consequences—and not user error. The field I work in, healthcare, is particularly guilty of this given the complexities of a lot of the devices, products, and services we deal with.
This is also a good time to remind you that, if you're eligible, you should go vote... carefully.
Great design resource
100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted October 31, 2018 at 07:20PM by lukipedia https://ift.tt/2zieyCP
I found this sign that is only visible at night - @sab8a
Great design resource
100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted October 31, 2018 at 05:30PM by sab8a https://ift.tt/2PCaJlY
What Is Good Design?
Great design resource
100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted October 31, 2018 at 02:35PM by speckz https://ift.tt/2Df5iDR
I like to design moodboards with InDesign! This is my latest.
Great design resource
100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted October 31, 2018 at 12:40PM by terrwatts https://ift.tt/2ESOiVz
How to get this type of neon effect
Great design resource
100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted October 31, 2018 at 07:10AM by KrieK https://ift.tt/2Oh91lo
Tuesday, 30 October 2018
fake money
Great design resource
100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted October 31, 2018 at 04:10AM by REO_SpeedDealer https://ift.tt/2qlI46C
Found this coffee shop in Korea. What is this style called? I love it
Great design resource
100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted October 31, 2018 at 02:06AM by Terocs https://ift.tt/2qiGaU7
Parody video: ASMR for graphic designers
Great design resource
100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted October 30, 2018 at 05:28PM by seeking_freedom https://ift.tt/2PuBCIv
Hidden Details of The Plaza Hotel, From Lobby to Penthouse [21:36]
Great design resource
100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted October 30, 2018 at 05:36PM by tvcat https://ift.tt/2RnFAA8
A collection of Halloween Logotypes
Great design resource
100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted October 30, 2018 at 11:05AM by erkaeva https://ift.tt/2SvAnro
Looking for someone I can hire for a small Indesign project!
Hi,
I have a (very quick for an expirienced Indesigner) job that needs to be done with InDesign.
If you are interested in fulfilling this job, please inbox me and we can talk about what I need to get done and the pricing of it.
Thank you!
Cheers!
Great design resource
100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted October 30, 2018 at 09:55AM by Chumaluma https://ift.tt/2OZzMQG
Monday, 29 October 2018
Instagram Design Help!
Hello everyone, posting here because I'm not sure where else to ask. Might cross post to a few places.
However, I'm looking into editing my pictures better for instagram, and I just can't seem to get it to look properly. I don't know if this is because I just don't have a knack for colour schemes or if I'm using the wrong type of photos or editing programs. I'd appreciate any advice :)
This : https://imgur.com/a/ZIzx67g is what my instagram looks like at the moment.
I am trying to make it look like this : https://imgur.com/a/QIL1xDf or https://imgur.com/a/Ab4BkjC
As I understand it, both those profiles use predominantly use phones for their images. However, I'm at a loss to how to get them to look so clear and so insync with the editing. It looks like one predominant filter is used, but what I've noticed is this never works on different types of images. Please help :)
Great design resource
100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted October 30, 2018 at 06:26AM by rebelkids https://ift.tt/2F3t73t
Ferrari's latest sports car has no windshield or roof.
Great design resource
100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted October 29, 2018 at 07:20PM by N19h7m4r3 https://ift.tt/2JpYh3o
Frustrated with the new Photoshop CC 2019 transform tool? This is how you revert it to how it used to be.
To revert to the legacy transform behavior, do the following:
- Use Notepad (Windows) or a text editor on Mac OS to create a plain text file (.txt).
- Type the text below in the text file:
TransformProportionalScale 0
- Save the file as "PSUserConfig.txt" to your Photoshop settings folder:
Windows: [Installation Drive]:\Users[User Name]\AppData\Roaming\Adobe\Adobe Photoshop CC 2019\Adobe Photoshop CC 2019 Settings\
macOS: //Users/[User Name]/Library/Preferences/Adobe Photoshop CC 2019 Settings/
Great design resource
100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted October 29, 2018 at 06:21PM by anagoge https://ift.tt/2PswlRJ
Please help me to know more about a post graduation course.
So, Iam applying for a P. G course in design. Iam from India.
After going through the list of courses available, I rounded up two courses that I liked, but would like to know more about. The courses are Information Design and New Media Design
I would like to know more about the two, and more specific about the New Media Design. Also what type of a course it is, and what I would learn with respect to design.
I couldn't find convincing answers from Google. Most of them were websites of different institutions and promotions.
Thought Reddit can help me with this.
Great design resource
100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted October 29, 2018 at 01:41PM by finalbeer https://ift.tt/2ER7xPv
Sunday, 28 October 2018
Need a source? And what is his name for future research?
Great design resource
100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted October 29, 2018 at 02:52AM by tenmajr https://ift.tt/2Q3EpWq
Setting Up for Print Massive Project and looking for advice.
So... I've been drawing comics and using the assets in a huge mural 9 feet wide 4 feet tall. It's always been kind of a hobby of mine and now I'm getting to the point where people actually want this. I've only done digital stuff, and really nervous about getting the absolute best quality I can on this print.
I've got a weird technique which I've been exporting objects as high res PNGs from adobe animate (Where I draw everything) into a Photoshop file. 70% through the project I'm learning how important settings are for printing, and I just don't know what to expect, and need to get over that. I want to finish it in PS for the lighting effects etc, but not sure I'll get the best quality print possible. Am I wrong? This will be the third time I change the document out of just being nervous about the final results.
Just incase I'm now exporting everything as SVG files into illustrator where it's vector to export to photoshop if I need to.
Honestly, I wish I could just talk to somebody for some advice on how they would handle it. Do I continue in PS? It's set at 300 dpi and doesn't look noticeably pixelated when I zoom to 200%. Do I scratch everything and do it all in Illustrator for best result? Settings?
Sorry for the book just looking for some genuine advice from people that have finished big files for print. Almost seems like any option you change before printing can really mess stuff up. I'm trying to avoid that and get the absolute best product I can. There's nearly 200 characters on this mural, all real people.
I don't want to show it out in the open just yet, so if you message me or something I'm happy to share a screenshot.
Great design resource
100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted October 28, 2018 at 09:17PM by EnglishWop https://ift.tt/2zaY13C
Need to buy a new Graphic Tablet, looking for input :)
Hello, I am a hobby level painter, I am drawing cartoonish and anime style "art" for about 15 years. (I started very late, so I am not professional level.) Anyway, I was used to use a small Bamboo MTE-450, and I have used small tablets like that all the time. I am very used to drawing out of the wrist and put my pictures together bit by bit, in highly zoomed way. Most people will find it absurd, given I have a 25" Monitor. But so far it was what I was used to.
But the tablet is now really at the end of its life cycle, and I consider bettering my art and so consider taking something different than I am used to, if that means an improvement. Now alas, I am extremely poor, so 200 Dollar is the absolute limit, and I must consider not buying another Bamboo. I heard goog things of the Huion tablets. I am not really considering buying a really large one, but I have two I consider:
The Huion Inspiroy H950P, which seems like a BIT larger than the one before, so I assume a medium size. It has good ratings here on Amazon.de.
But, what about a tablet with monitor? Many pro artists say it is only that for them, so it seems like that is a huge improvement. But other say, no, the hand covers the monitor when you draw. Given my poverty, even a small one would be a huge investment, so it has to be really a move ahead. I have considered the XP-Pen Artist 12 HD IPS, which also has many good reviews.
I would like to hear especially from people who like me were used to small regular tablets who either changed to a medium size or changed to one with a monitor and can report of their experience with the change. Thanks ahead of all the imput! :)
Great design resource
100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted October 28, 2018 at 06:39PM by humbug256 https://ift.tt/2D9whkj
[x-post /r/DataArt] What 14,000,000,000 years of history looks like: An interactive visualization where every dot is a Wikipedia article about a single historic event
Great design resource
100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted October 28, 2018 at 05:55PM by jmerlinb https://ift.tt/2OXGZkc
The first to use Consumer Computing was Offices, so the UX was designed around metaphors from a typical office, a Desktop, a Waste paper bin, Folders. What do you think the design/UX might have been like if a different environment were the first to have widespread use of consumer computing?
Great design resource
100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted October 27, 2018 at 07:20PM by TheGeorge https://ift.tt/2OSBCmi
Wood squirrel carving from walnuts root
Great design resource
100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted October 28, 2018 at 07:37AM by villamossnake https://ift.tt/2D6dkPz
Saturday, 27 October 2018
Halloween pumpkin wood carving
Great design resource
100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted October 28, 2018 at 05:36AM by villamossnake https://ift.tt/2D7685J
Creating a Kickstarter for a cool product design and am in need of a designer to create the profile picture/thumbnail for the campaign!
Please PM me for more details, and we can negotiate a price. Also, send me past work examples!
Great design resource
100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted October 28, 2018 at 05:03AM by Berkeleylaw https://ift.tt/2CKZ6lZ
This Uber UX made my eyes bleed. I just wanted see where my driver was.
Great design resource
100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted October 28, 2018 at 02:00AM by atramentum https://ift.tt/2AvMuNX
Carving from salt lamp
Great design resource
100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted October 27, 2018 at 09:08PM by villamossnake https://ift.tt/2PWzh6o
Street art.
Great design resource
100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted October 27, 2018 at 04:36PM by bencwallace1 https://ift.tt/2za6rYK
How to price/charge for large project?
Hi,
I've been a freelancer on the side for a few years working mostly with local businesses and friends on small projects like logo design and the like. I've never done anything huge before that required more than a few days worth of work. Recently I met someone in a social setting that had a lot of professional connections. He said he'd seen and liked my work and happened to represent a company in the manufacturing sector. He's asked me if I'd be interested in creating a product manual for his company along with some marketing materials for potential clients. We've kept in touch pretty regularly and it's looking to be a sure thing once they compile documentation necessary to build the manual. The nature of the product is highly technical and I'm expecting this document to be around 50-100 pages of technical drawings, graphs and that kind of thing plus whatever they need for marketing materials.
I know I have the ability to design the manual but I have no idea what to charge. My wife works in marketing for a big corporation and she says they pay their out-of-house designers $20k-$30k on contract for things like that but I'm by no means a team of 20 guys working for a company as recognizable as hers and I don't know that I warrant that kind of pay. In the past I've charged clients $15 an hour for my work based on how long I figured the project would take but I've never taken on something this large. I feel way out of my depth.
So r/design...what would you guys charge or how would you approach this? Thanks in advance for any help.
Great design resource
100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted October 27, 2018 at 03:05PM by fifthmanstanding https://ift.tt/2PXMqvN
Logo associations
Hey, I created this logo in my free time and I want to know what are your associations when you first see it. Anything goes! Thanks.
Great design resource
100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted October 27, 2018 at 02:22PM by extended_interface https://ift.tt/2yDON0f
Typography in Profile Pictures?
Thoughts of Typography in a profile picture on a website, such as Steam or something?
Looking for something for myself, trying to do some designs, and I'm thinking of putting my name there, but, don't really know if it looks good?
Any ideas? Etc, and tips on how to actually make it look nice.
Great design resource
100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted October 27, 2018 at 09:22AM by Omoshiroii https://ift.tt/2D61y7N
D for Donuts! This project made me hungry
Great design resource
100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted October 27, 2018 at 07:30AM by 15tangotx https://ift.tt/2EZftOP
Friday, 26 October 2018
Warm, Cool, and Neutral Colors. Mixing?
This is the closest sub I could find to my question.
Basically I’m in a scenario where I want to keep the warm colors with the warm colors, and the cool colors with the cool colors, etc.
So I’m not sure if there’s a tool I can use or something to figure this out but, are there warm colors that can mix into cool colors and vice versa, are green and purple the only hybrid colors? I really just need to know everything about these colors and their mixing.
Great design resource
100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted October 27, 2018 at 02:33AM by JustRedditThat https://ift.tt/2SkKW0a
Poster for a local makers fair
Great design resource
100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted October 26, 2018 at 06:16PM by echandl2 https://ift.tt/2z9uBD4
Atlassian's official UI library, built according to the Atlassian Design Guidelines.
Great design resource
100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted October 26, 2018 at 01:47PM by speckz https://ift.tt/2z5ASiX
Works In Progress Discussion - /r/Design Official Post
Share what you're working on at work, for a client, or on your own. Top comments must have an image or link to the work in progress
Great design resource
100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted October 26, 2018 at 02:04PM by AutoModerator https://ift.tt/2ORwy1A
Sol - Poster
Great design resource
100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted October 26, 2018 at 01:29PM by blazheek https://ift.tt/2qdBJda
Contest: Design a logo for an NHL 19 E-Sport team
Great design resource
100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted October 26, 2018 at 11:04AM by Ninday https://ift.tt/2RfcaUF
Why do trends matter?
So seems like gradients are becoming popular again. I remember a year or two ago flat design was especially trending. Then eventually they'll fade again and something else is trendy again.
Why would I care though? If my users probably aren't aware of any design trends. What difference does it really make?
Great design resource
100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted October 26, 2018 at 09:03AM by xynaxia https://ift.tt/2qbIlsA
Thursday, 25 October 2018
May the spooky force be with you. Halloween it is upon us, it is. - Yoda
Great design resource
100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted October 26, 2018 at 12:51AM by andytdesigns1 https://ift.tt/2SmkaEC
When applying for a design internship, don't say this is "an opportunity for me to learn"
I see this a lot.
Internship requests with some form of this statement:
"I love [x] studio's work, and I think this would be a great opportunity for me to learn."
It's understood that an incoming intern will need to learn a lot on the job. Calling attention to this highlights the difficult part of managing an intern - hand holding.
The best interns require the least oversight. Instead of saying you are going to use the internship as an opportunity to learn, instead point to what you think you might be able to offer.
Great design resource
100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted October 25, 2018 at 06:02PM by EricFromOuterSpace https://ift.tt/2D4cW3W
Finally finished my logo for all of my stuff!!
Great design resource
100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted October 25, 2018 at 08:22PM by Masterofaardvarks https://ift.tt/2O6SCjw
Readability in Font Design
Thought you guys might find this article interesting. It's about fonts in movie subtitles, but most of it applies to all fonts. If you scroll through the first analytical part and go to the part about fonts, there'll be some info on what makes them easier or harder to read: https://www.md-subs.com/saa-subtitle-font
Great design resource
100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted October 25, 2018 at 03:59PM by Polemist https://ift.tt/2Shd3NS
The downside to using fiverr
Great design resource
100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted October 25, 2018 at 03:23PM by an_onanist https://ift.tt/2z6r2NY
The Codification of Design
Great design resource
100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted October 25, 2018 at 03:45PM by speckz https://ift.tt/2PRvoiZ
Ipad or ipad pro for drawing/sketching?
Hey guys, i'm in the market for a way for me to draw on the go since my huion 191 sadly cant be brought on the bus/train^^
I'm currently looking at the 2018 ipad pro and 2018 ipad with apple pencil.
If anyone here has tried them, is the ipad pro a significant upgrade? If i get the pro my total cost will go up by 320 dollars so it is not something i want to do unneccesary. I will basically only be using it for drawing.
One deciding factor for this is if not getting the ipad pro will limit me from making semi proffesional content on the go.
All input and experiences welcomed :) i want to collect as much info as i can about it until i get off work and buy one of them!
Thanks in advance :)
Great design resource
100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted October 25, 2018 at 11:04AM by navysealen https://ift.tt/2OMPgYe
What's the best city for Graphic Design jobs in USA?
Hey all,
This is definitely super random, but, it's been on my mind for a while now so I figured I'd ask and see what answers I got. I'm currently 24 year old guy from Australia, have one more semester left until I complete my Bachelors in Communication Design and is interested in living in the States for a couple years, maybe longer.
I know the question is extremely broad/weird question to ask, but, I figured if I want to live in America for a couple years on a visa I may as well try and get a job somewhere as a Junior Graphic Designer and get some experience. Where would you recommend I go?
Great design resource
100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted October 25, 2018 at 12:23PM by andy3172 https://ift.tt/2PqzXE8
Ringpull turns in to a fishing hook
Great design resource
100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted October 25, 2018 at 11:29AM by eVoluTioN__SnOw https://ift.tt/2qbWbvc
Apple redesigns logo for their first store in Thailand
Great design resource
100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted October 25, 2018 at 08:32AM by AllesRogerKambodscha https://ift.tt/2PYfRhz