Sunday 30 April 2017

Any design job I can get in order to get more experience?

I'm a design major on my second year in a four year college. I'm planning on quitting my current job, as I feel like I'm wasting my time, and I could be designing and getting experience instead. I'm interested in printing and binding, and I went to Staples to apply but decided against it because of how dreadful my printing/biding experience was there. Are there any good places to apply for a person in my level of experience?



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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted May 01, 2017 at 06:21AM by notacrook_1 http://ift.tt/2pwx1Xb

Any design jobs I can get to get more experience?

I'm currently a design major in college, and I'm wondering if there are any places I can work at to get more experience? I'm tired of my current job, as I feel like I'm wasting my time, and could be designing and getting experienced instead. I'm only 2 years into a 4 year college. Are there any places I could work at that'll benefit me? I'm interested in printing, but places like staples is a no go cause they don't know what they're doing.



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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted May 01, 2017 at 06:00AM by notacrook_1 http://ift.tt/2plVuQf

My attempt at a Death Metal logo/shirt for electronic musician Dillon Francis. Hopefully its illegible enough. What you guys think?

http://ift.tt/2qnmxcl

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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted May 01, 2017 at 04:31AM by aerospacenut http://ift.tt/2oWDCrS

Your World is Full of Placebo Buttons (and That's a Good Thing)

http://ift.tt/2fcmu1v

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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted April 30, 2017 at 08:56PM by yourbasicgeek http://ift.tt/2oN9wM6

A Brief Overview On Responsive Navigation Patterns

http://ift.tt/2orXeUl

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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted April 30, 2017 at 04:15PM by CallMoi http://ift.tt/2qskBys

Design principle: Aesthetics

http://ift.tt/2oVOBFk

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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted April 30, 2017 at 04:41PM by speckz http://ift.tt/2puLsKY

What Do Fellow Graphic Designers Think About My Portfolio And Projects

I hope to work my way up from Junior to Senior and then a Creative or Art Director sometime in the future, but I want to know if I have the potential for that. I was wondering if my fellow graphic designer can look over the projects on my portfolio site and let me know if you guys think I'm a good designer with the potential to one day work his way up the ladder to a Creative or Art Director. Please be as honest as possible. Thank you.

http://ift.tt/2oDTrIH



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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted April 30, 2017 at 08:07AM by theartsygamer89 http://ift.tt/2pwTRj6

Saturday 29 April 2017

What are your favorite books and films regarding drawing, typography, and anything related to design?

Hey everyone!

Curious as to what everybody's favorites are when it comes to books and movies pertaining to design.



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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted April 30, 2017 at 03:48AM by rkatec68 http://ift.tt/2qhvU0d

Poster I Designed for MONO's North American Tour

http://ift.tt/2qkwS8h

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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted April 30, 2017 at 01:36AM by GreekMatt http://ift.tt/2pJRsCJ

I Was Wondering What Professional Graphic Designers Think About My Portfolio And Projects

Just a heads up I just graduated from college so all of my work is student work and I'm in the process of applying for in-house or agency design jobs. My goal is to hopefully work my way up from Junior to Senior and then become a Creative or Art Director, but first I want to know if I have the potential for that. I was wondering if my fellow graphic designer can look over all of my projects on my portfolio site and let me know if you guys think I'm a good designer with the potential to one day work his way up the ladder to a Creative or Art Director or do I have not a chance in the world of making it in the design industry. Please be as honest as possible. I already posted my portfolio site on another design critique sub and want to know what more people think about it. Here we go :D

http://ift.tt/2oDTrIH



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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted April 30, 2017 at 02:21AM by theartsygamer89 http://ift.tt/2ptewT6

Examples Human Centered Design?

For school we've a project to create a human centered design. We have to research a certain neighborhood, do street-interviews and find problems on racism, emancipation, discrimination, etc.

This problem must then be translated into a product, which will try to minimize those problems in the given neighborhood. This product must connect people in a meaningful way.

My question: Do you know of any of these kind of products that already exist?



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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted April 29, 2017 at 09:43PM by xynaxia http://ift.tt/2qqGpL4

Tour Poster I designed for MONO's 2017 North American Tour

http://ift.tt/2qkwS8h

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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted April 29, 2017 at 05:23PM by GreekMatt http://ift.tt/2qq6km0

Dieter Rams’ classic design principles updated for the tech industry

http://ift.tt/2qn7m2e

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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted April 29, 2017 at 02:30PM by speckz http://ift.tt/2oJbvky

Thursday 27 April 2017

Ethos - A short film introducing Richard Rogers’ philosophy and ethos in his work and in his life.

http://ift.tt/2pF1THF

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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted April 28, 2017 at 05:24AM by 42net http://ift.tt/2p9GFA5

Hey! Help out a student please with a design survey?

http://ift.tt/2qdqEuz

I made a survey as part of my UX design course and I need at least 20 people to fill it out so please help me so that I can finish this course? :)



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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted April 28, 2017 at 02:10AM by 2girls2night http://ift.tt/2oRvqKn

Which one looks better? And any advise on how to improve?

http://ift.tt/2oRsLQN

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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted April 28, 2017 at 01:39AM by FateRiddle http://ift.tt/2qdBGQr

Anybody like food? Here is another design that I made for a food blog / website.

http://ift.tt/1Sg8bBU

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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted April 27, 2017 at 11:38PM by mserenio http://ift.tt/2oBGwXz

My office just redesigned our company logo and 3D printed it like the Toronto sign. Pretty happy with how it turned!

http://ift.tt/2qjIHeU

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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted April 27, 2017 at 06:26PM by anislitim http://ift.tt/2oADmmR

David Airey on being an independent designer

http://ift.tt/2pmt2fz

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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted April 27, 2017 at 06:46PM by karj http://ift.tt/2pDIkiR

Mockup: Synthwave Themed Pins

http://ift.tt/2pDtqJy

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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted April 27, 2017 at 05:04PM by baronv0ntoast http://ift.tt/2plZsXK

Services trade tracking document

Okay designers! I need your help because I'm at a loss for the best possible way my document can function. It doesn't have to be pretty (although it will be) and I need to create it in excel/google sheets so customisation will be somewhat limited.

Basically, I work as a freelancer outside of my standard 9-5pm job for extra cash. I have an awesome client who is a personal trainer and brings me in a fair haul of work. Without him I'd have to market myself a shit ton more.

As I want to get fit, we've come up with a weekly trade off. He gives me 2 PT sessions and in return I give him 2.5hrs of design work. This is based off our individual hourly rates.

I need to create a document to track this, as although his 2 PT sessions will be standard each week, my design hours may fluctuate. He might need 4hrs on a given week but then 1hr the next.

So it's all even Stevens, I want to create a document to share between us. So far I've mocked up this (styling to be done). However it doesn't really facilitate a variable week - only the standard 2.5hrs.

If anyone has thoughts on how the document could function better or if you've seen something similar I'd love to hear.



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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted April 27, 2017 at 03:10PM by escapekate http://ift.tt/2oMCO8I

15 classic Color Scheme Generators to Pick the Perfect Palette

http://ift.tt/2poibUs

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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted April 27, 2017 at 02:08PM by speckz http://ift.tt/2pCBz0S

Does anyone know how I could recreate this?

http://ift.tt/2oPtC4r

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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted April 27, 2017 at 02:23PM by Carter4502 http://ift.tt/2qbIQVs

Public domain photo stock for your projects

http://skuawk.com/?img

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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted April 27, 2017 at 12:15PM by Menckenhil2wu http://ift.tt/2pCrtgG

I found a shading pen and it's so much fun

http://ift.tt/2pChwzx

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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted April 27, 2017 at 11:51AM by Never_Working http://ift.tt/2pliOMu

Vaccine or addiction, digital, 1920px x 1920px

http://ift.tt/2qijyBq

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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted April 27, 2017 at 09:45AM by Stoobsmoorez http://ift.tt/2oz6JpY

Wednesday 26 April 2017

West Australian (Retro) Flag?

Hi, there was a link a few weeks back of some Round Retro WA Flags that someone had redesigned. Does anyone have a link to them, done all the relevant searches but it didn't bring anything up.



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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted April 27, 2017 at 04:47AM by iamtallWA http://ift.tt/2p6hUot

Gannett shutting down Asbury Park Press Design Studio

http://ift.tt/2pnvx37

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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted April 27, 2017 at 01:21AM by everybodyshomie http://ift.tt/2pjT2YR

Found this magnetic strip I created when I had a company. With this, I could just take a picture of any vehicle and produce a perfectly scaled design for wraps. (repost for flair)

http://ift.tt/2p33RjL

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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted April 26, 2017 at 11:41PM by hhh333 http://ift.tt/2pjDRz2

Reddit is putting limits on subreddit customization, and users are worried

http://ift.tt/2q2zkkt

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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted April 26, 2017 at 08:18PM by westondeboer http://ift.tt/2qfI6Lh

What is one thing you wish that you knew when you started learning design?

Curious as to what your thoughts are. I've heard quite a variety of answers from friends in real life.



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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted April 26, 2017 at 07:26PM by rkatec68 http://ift.tt/2oMH7ls

100 Ways to be More Creative

http://ift.tt/2omYhWI

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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted April 26, 2017 at 04:39PM by speckz http://ift.tt/2p48NVg

Tuesday 25 April 2017

Found this magnetic strip I created when I had a company. With this, I could just take a picture of any vehicle and produce a perfectly scaled design for wraps.

http://ift.tt/2p33RjL

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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted April 26, 2017 at 07:30AM by hhh333 http://ift.tt/2qdd3zv

Stark: The color-blind simulator and contrast checker for Sketch. Design with accessibility in mind.

http://getstark.co/

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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted April 26, 2017 at 03:33AM by Rev0d http://ift.tt/2oHX1gc

Brand Series second episode featuring Chrysler

Second episode of the Brand Series. Here's the link. Thanks for watching.



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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted April 26, 2017 at 01:33AM by Splatterh0use http://ift.tt/2qcj0g6

How do you trade your designs without beeing told "i don't want to get scammed"? Im just tired of beeing treated like a shit as a Designer who is working hard to make his customers happy.

This is how i trade my Designs (im just offering some on my free time on forums etc)

Before i even start with the design i tell them that this is the way im doing the trades:

  • He sends me a trade request.

  • I show him the Design they wanted with my watermark (assuring i actualy did finish it and its how he wanted it)

  • He sends me the money.

  • I give him the Design without any watermarks.

Now my problem is that some people accuse me that i might scam them if they go first. How is that even possible when they have just seen the finished work? Why would i waste hours to finish something and not give it to them in the end? Then they either tell me that they won't trade me at all or that i have to go first.

So far there have been no real problems (luckily). But how do you deal with people resisting or suddenly changing the trade? The work is done, they just changed the terms (there is no contract or something, its just skype chat etc.) and im stuck between going first and risking not seeing any money or not not trading at all which sucks after i already finished the design that im not stuck with and would have no use for.

Im just tired of beeing treated like shit. How can someone like me, who sells designs as a hobby on the side, assure that people don't pull that shit on me anymore? Are there simple copy/paste contracts that have some legal basis to back me up? How do YOU handle hard customers and how/when do you talk about money. Maybe you can go through your whole process from start to end with how you handle your customers and designs.



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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted April 25, 2017 at 10:26PM by Fish_Grillson http://ift.tt/2qc0dBR

Storyboarding workflow/best practices?

Hey everyone, long time lurker very infrequent poster here.

Now I've been storyboarding for years and always found it a bit of a pain, (my least favourite part of any project) and just now started thinking that maybe it isn't really a pain, maybe there are just ways that I could be doing it better.

So to that end, I thought I'd ask you guys how your workflow/process for storyboards generally works. Anything you feel like sharing would be appreciated!

Thanks!



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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted April 25, 2017 at 07:52PM by Thug-laifu http://ift.tt/2qbo0lo

[QUESTION] How to achieve this effect in HTML/CSS? (intended -> current state)

http://ift.tt/2osRHSl

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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted April 25, 2017 at 06:43PM by Spider-Girl http://ift.tt/2oIXGhZ

Where to hire mobile designers?

I am looking to hire several mobile designers for my firm over the next few months. I have had great luck with Stack Overflow for engineers but I have no earthly idea where to hire experienced designers. The positions are US based, remote, and 6 figures in pay.

Where are you all looking for jobs? What are the good boards and the ones to avoid? I want to avoid the hassle of digging through Dribble by hand and emailing people who may or may not be interested in a job especially with several positions that need to be filled.



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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted April 25, 2017 at 06:57PM by dfsw http://ift.tt/2osOEJY

Storyboarding workflows/best practices?

Hey everyone, long time lurker very infrequent poster here.

Now I've been storyboarding for years and always found it a bit of a pain, (my least favourite part of any project) and just now started thinking that maybe it isn't really a pain, maybe there are just ways that I could be doing it better.

So to that end, I thought I'd ask you guys how your workflow/process for storyboards generally works. Anything you feel like sharing would be appreciated!

Thanks!



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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted April 25, 2017 at 07:16PM by Thug-laifu http://ift.tt/2picGX9

Questions to ask as a new designer on the team – Facebook Design

http://ift.tt/2oVLaP1

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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted April 25, 2017 at 06:12PM by speckz http://ift.tt/2peZ5xN

Help creating this in HTML/CSS?

http://ift.tt/2p15U7U

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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted April 25, 2017 at 05:12PM by Spider-Girl http://ift.tt/2oGTr5L

What stock collections are your go to/secret weapons?

For grunge / texture / vector / interface / or just cool stuff. I haven't picked up anything new in like 10 years and just go to one of the online vendors for specific things, but I'm betting there is really useful new stuff I've overlooked that I should have in my arsenal.



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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted April 25, 2017 at 02:05PM by tektite http://ift.tt/2pheakG

Why Wacom?

Sorry for yet another "which graphic tablet to buy" post but I'm researching budget tablets (applying for design school but broke af, hence the budget) and am not really satisfied with the recommendations I found in older posts here. Please point me in the right direction should I have overlooked a sticky, wiki or sub for this topic.

Anyways, I get that Wacom is the industry standard and high-end $1000+ Wacoms are the best but in the sub $200 price range, they seem way overpriced to me. Why get a small Intuos or Bamboo when I can get a larger e.g. Huion or X-Pen with

  • double the resolution

  • double the pressure sensitivity

  • and more keys

for the same or less money? I'm specifically looking at the Huion New 1060 Plus. Basically already decided to buy it, unless you guys can convince me not to.

So why do you guys still recommend low-end Wacoms over semi-pro [insert other brand name]? Is there a specific reason? Are they more comfortable to use even with lower specs? Is it the software? The multi-touch capability? Just the name? I never tried any tablets so I'm lacking the experience, that's why I'm asking you guys. Any help would be appreciated.

Edit: Why the instant downvote? This is an honest question. Just trying to get answers I couldn't find after hours of research.



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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted April 25, 2017 at 08:22AM by LizMixsMoker http://ift.tt/2or8oh8

Monday 24 April 2017

The design manual that made the EPA cool

http://ift.tt/2peQQE0

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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted April 24, 2017 at 10:03PM by crescentcompositions http://ift.tt/2pY1FZe

Terminology Question (Very Stupid)

Hey, I apologize for the stupidity of this question, but I didn't know where else to ask. If a designer was looking to showcase their work on some computer screens sitting on nice desks, what exactly would be a search term for this? To clarify, I'm looking for some premade nice scenery to showcase work, similar to the way I would photoshop UX design into a premade iPhone psd file. I'm basically looking for some clean modern photos of computers at various work stations.



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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted April 24, 2017 at 10:18PM by MediaLoaf http://ift.tt/2pYfyGS

Adventure and Road Trip App Site by me

http://ift.tt/2pYfyqm

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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted April 24, 2017 at 10:28PM by NautilusD http://ift.tt/2pePh9n

5 Great Graphic Designers & their Eye-catching Designs

http://ift.tt/2pYW87H

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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted April 24, 2017 at 08:48PM by seeking_freedom http://ift.tt/2pb4GFn

After screen printing for a year, I had my first gallery show!

http://ift.tt/2q7CYIV

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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted April 24, 2017 at 07:06PM by barryabrams http://ift.tt/2oYzo65

Colour halftone RGB to CMYK conversion

Hi designers, I was wondering if anyone's come across a way to achieve greater colour range in CMYK by using dithering. Theoretically it should be possible right? I found an interesting article about it but nothing yet as far as actual implementation goes (actual method in photoshop, automatic processes, printer settings that approximate it, etc.). Is there a way to incorporate it into one's workflow, perhaps like a Photoshop filter with adjustable resolution or something like that. Let me know please, it would be much appreciated!



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100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted April 24, 2017 at 11:15AM by TESSELArtist http://ift.tt/2oXFTWX