Sunday, 23 April 2017

Question regarding normal maps in 3D

From my understanding ( and watching lots of youtube videos ), you create a high detail mesh or usually sculpture and bake the normal maps and place it into a low polygon mesh.

Question is: Can I bake a normal or displacement map from an upload .jpeg file? For example, I create a sphere and want to place an ice cream texture on it from a .jpeg file. Is that possible?



Great design resource

100 Things Every Designer Needs to Know About People (Voices That Matter) Submitted April 23, 2017 at 06:15PM by waku2x http://ift.tt/2q4bYdk

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